Sep 2, 2010 - USB Audio ASIO driver helps you connect USB audio interfaces to music. How to reinstall updates that Windows 10 automatically uninstalled. USB Audio ASIO driver helps you connect USB audio interfaces to music applications via ASIO at latencies down to 4ms. Usb Audio Asio Driver 64 Bi. Windows 10 Audio Driver; Usb Audio Codec.
Hello, everyone! I've got a question about the behavior of Win 10 with Asio drivers for external audio interfaces. It is critical for me to hear more than one sound source during the work in Reaper (e.g. System sounds, as well as note edior, such as Guitar Pro). So, here's the problem: when I tried to work on Win 7 with ASIO4ALL, it only allowed me to hear one source - the DAW or GP, depending on what was started first. How it behaves with extarnal audio interfaces and their Asio drivers I don't know. But I wish to upgrade to Win 10 (I'm still on XP) but, as I said, it's critical to hear everything while DAW working with Asio driver (I'm using Behringer UMC 404, BTW).
So, is there anyone who works on Win 10 with external audio interface? Your help is much appreciated! Firstly, the audio interface you are using has it's own ASIO driver, so no need to use ASIO4ALL anyway. Voicemeeter or Voicemeeter Banana (Yes, that's what it's actually called) should be able to do what you want, but the price is added latency compared to what can be achieved with with the native ASIO driver for your audio interface. Another possible way to do things would be to use Reaper's ReaRoute feature which emulates an asio driver, so if guitar pro supports ASIO, you can tell it to use the ReaRoute asio driver, and get the audio into reaper that way.
The downside of that is that it doesn't solve the problem of wanting to hear audio for other general windows programs, and it still adds latency. So, there are your options. If you want the best latency performance, you can only run one program at a time, unless the behringer drivers are multi-client which I doubt. If you are willing to sacrifice latency, Voicemeeter can do exactly what you want. Depending on exactly what you are doing latency may not be a problem. Briefly, I have a Xeon-based system running Win10 that I built in 2016.
I had some trouble with older MOTU ASIO interface and drivers, and finally decided to go with a Windows-centric interface, an RME Fireface. I’d been through a pretty detailed investigation of driver and latency issues, but at the end of all the fiddling, I realized that my Invidia and Realtek audio drivers were still installed.
The Realtek stuff is disabled, the Nvidia stuff plays output from Firefox, etc. Out my monitor speakers, and the RME ASIO is just as happy as could be. I have my computer sounds turned off, but I can run Reaper and YouTube at the same time because they’re separate audio systems. So I’ve just left things alone, as none of the above seems to effect my work.
Drumphil, Stella645, yes, I'm using Behringer's Asio driver right now, ASIO4ALL was just an example of how Win 7 behaves with Asio drivers, the way that I don't want Win 10 to beheve =) So, usually I'm using Reaper and Guitar Pro at the same time because I'm capturing many of my bass riff ideas that way. And I want my bass and note editor to sound from headphones. There's an option of direct monitorig on UMC 404, but it's very silent cuz it is a mix knob - fully left is direct, fully right is playback. So if I turn it fully left I won't b able to hear Guitar Pro anyway. And the bass will be heard only from left channel, which is not really good (it's annoying and not so good for your ears cuz that is unequal burden for them). That's why I'm putting bass through Reaper when writing my riffs. So yeah, that Banana or ReaRoute stuff may do a thing in this case, but I'll be glad to hear other options or somebody's personal expierence with Win 10 and Asio drivers.
Drumphil, Stella645, yes, I'm using Behringer's Asio driver right now, ASIO4ALL was just an example of how Win 7 behaves with Asio drivers, the way that I don't want Win 10 to beheve =) So, usually I'm using Reaper and Guitar Pro at the same time because I'm capturing many of my bass riff ideas that way. And I want my bass and note editor to sound from headphones. There's an option of direct monitorig on UMC 404, but it's very silent cuz it is a mix knob - fully left is direct, fully right is playback. So if I turn it fully left I won't b able to hear Guitar Pro anyway. And the bass will be heard only from left channel, which is not really good (it's annoying and not so good for your ears cuz that is unequal burden for them). That's why I'm putting bass through Reaper when writing my riffs.
So yeah, that Banana or ReaRoute stuff may do a thing in this case, but I'll be glad to hear other options or somebody's personal expierence with Win 10 and Asio drivers. I don't know why, but your UMC 404 must operate different than mine does. I use the phones jack to monitor also, but the phones knob only acts as a volume for the phones. The mix knob is a different knob that does act as a fader for In and PB. Most ASIO drivers aren't multi-client.
It's possible to make multi-client asio drivers, but few interfaces actually have them. That's not a windows xp vs windows 10 issue. It's down to the drivers. Also, it usually requires the applications to all be using the same sample rate. Voicemeeter will let you run multiple asio apps and normal windows apps through one audio device. You even get mixing and routing too.
Another option in situations like this is to use the on board sound as the default windows audio device, and connect it's output to two channels on the behringer. So you have your guitar + two channels of on board sound entering the umc404, and then you make a monitor mix however you like in reaper. This also gives you the best possible latency for real time monitoring of your live guitar playing through reaper, which is problematic when you start using applications like Voicemeeter. Also lets you hear your guitar through both headphone channels which is a limitation of using the mix knob on the audio interface for monitoring. I think that doing it that way would be the simplest and most practical way to do things without compromising the latency when monitoring live through reaper.
Drumphil, I know this is not about what OS is better, but the fact is that on XP I use only one audio interface and can hear everything. But you gave me a bunch of useful information, so if there are any problems after upgrade I have multiple options of what to do.
Stella 645, technically it's not a problem, but Guitar Pro goes to playback channel, and when Mix knob turned to monitoring only, obviously, there's no any playback. And when that knob is 12 o'clock, the signal from direct monitoring is quite silent. Well, I still can crank input signal up with one of the inputs knobs. And it seems that I forgot about mono swithcer (usally don't use it, cuz when mixing I toggle the mono in Reaper's master channel), should chek it out. Thanks as well! Quote: Drumphil, I know this is not about what OS is better, but the fact is that on XP I use only one audio interface and can hear everything.
That's not an XP thing. Point the OS to the interface outs then all other apps to Sound Mapper or WaveOut (I forget which) which will handle the multi routing for you. Ideally, you want a sound card who's onboard mixer allows you to route higher channel numbers to the main outs. This is the ideal situation so then you would do as above to handle all non DAW audio then point reaper to 3/4 and route that over to 1/2 in the sound card mixer. I've done it this way since Win98 starting around 1998 and at this point, if the SC can't supply a mixer with this routing, I simply won't buy it.
That could be a fancy explanation for multi-client ASIO support minus my confirming but if so, I've had it for 20 years now making an interface not having it in 2018 a bit unacceptable.
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Humor - For memes and other comedic posts. Help Request - Encompasses all approved help topics including technical support questions. Comparison Request - For all headphone or headphone gear comparison questions. Meta - Posts that talk about the state of the sub. There really isn't a problem with Windows sound anymore. Let me explain.
There was a time when windows sound drivers sucked. That's the reason why ASIO was popularized, to get away from the crappy Windows Kmixer kernel that mangled sound like a testicular vice and had more latency than Bill Cosby's statute of limitations. Steinberg developed ASIO (Audio stream I/O) to bypass the truly terrible Windows NT 5.x Kmixer kernel. When ASIO was released the pro audio community jumped on ASIO not only because it was capable of direct bit perfect delivery, but also because it supported 24 bit sampling (Win only managed a max of 16 bit at the time).
But Windows has come a long way since the days of Kmixer, which was discontinued for the Win Vista release. Since vista, windows has implemented an entirely new audio stack protocol, and kmixer is gone. WASAPI (Windows Audio Session API) and WaveRT are spectacularly superior in comparison to kmixer, and better technology than ASIO. Kmixer also had a terrible tendency to cause massive clipping at high volumes, and this is again another problem that has been addressed very well in subsequent stack protocol implementations (vista, 7, and now 8 and 10) But folks still cling to ASIO like it magically transforms the audio stream into something, well, magical, and audiophile forums still tout ASIO like it is the driver equivalent of solid silver cables. Yes, its a reasonable option if you are using DAWs (for example I still use ASIO at times with my FL Studio, but thats not because of SQ but because of convenience). For routine music listening, it is probably easier to use win audio stack if you have win 7/8 rather than ASIO.
And people seem to have forgotten how clunky ASIO really is. Even the touted 'bitrate advantage' of ASIO is no advantage at all. In windows 7 and above, all system sounds that are resampled to whatever setting you set in the output device sample rate. If you A/B ASIO vs win audio stack or WASAPI exclusive mode and think ASIO sounds significantly better, you are demonstrating expectation bias, IMO.
Either that or you believe in unicorns and the Easter bunny. If you must run foobar on an exclusive mode (because you don't want to be distracted by system sounds, for example), then run WASAPI. What does WASAPI do? To put it simply, think of WASAPI as a pipe - a way for an application (such as Foobar) to manage the flow of data between itself and an end-device (such as an external DAC). This bypasses the Windows Direct Sound drivers, and disables extraneous system sounds when you are listening to music. More So what's the huge advantage in running wasapi or asio over native windows drivers? Well, that's a good question, and the answer is ' not much'.
![Windows Windows](http://deeringamps.com/sonar/mmcss_rme.jpg)
IMO the only advantage of using an external driver is this: if you don't want irritating system noises when you are listening why then wasapi exclusive mode bypasses them. Tl;dr: Stick to Win 7/8/10 native sound, unless your application does not support it. ASIO is so 20th century:-). ASIO/WASAPI is not an innate problem.
Both bypass the system mixer and communicate bit perfect to the audio device. This means only one thing can play at once which is obviously not ideal for general usage. Has anyone even got any proof that they can pass a blind ABX test between the system mixed audio and bit perfect audio. There will obviously be errors when changing sampling rate but the question is whether they are even audible.
I know that if you don't check 'Disable all audio enhancements' then you can have hidden DSP doing things but I can't find the blog from the Microsoft engineer who talks about this. It is impossible to deal with multiple audio formats in a stable way without some type of intermediate format. When you use wasapi in exclusive mode, you allow only one format at a time, so you do away with the conversion to the intermediate format. An issue is resampling.
Some media is 44.1khz (cd audio, some web videos), other is 48khz (dvd, bluray, hdtv, some web videos). If you are using a shared renderer, you have to pick between 44.1 or 48khz.
If you use an exclusive renderer, you don't have to pick, you get the native format every time.